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Computer Animation – M2R MOSIG


  1. Kinematics 1
  2. Kinematic animation 2
  3. Physically-based animation 1: deformable objects
  4. Physically-based animation 2

Exam 2013: M2R-graphics-exam2013

IK assignment

Inverse Kinematics Assignment Group practical, max. two per group. Deadline: Dec. 9, 2012. The goal of this assignment is to practice inverse kinematics in a simple 2D case. We want the tip of an articulated chain to reach a target point, as illustrated in the following figure. Figure: Inverse Kinematics of a 3-links chain. Implement …

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