Imperceptible relaxation of collision avoidance constraints

Improve performance of your virtual crowds

Anthropomorphic Action Planning

Human motion analysis at a biomechanical level

Virtual reality

Interactions with virtual characters in VR for sports and pedestrian interactions

Motion planning

Dynamically balanced and plausible trajectory planning for human-like characters

Virtual crowds

Visually plausible crowd simulations

Welcome to the MimeTIC Research Team Website


The MimeTIC research team focuses on designing methods for simulating virtual humans that behave in realistic manners and act with realistic motions. “Realistic” means that a real human would have behave and moved the same way in the same situation. It involves understanding how real people control their motion and behave in order to design models capable of generating realistic virtual humans. The main research axes of MimeTIC target Motion analysis, Autonomous virtual humans, and Physical activity in virtual reality.

MimeTIC is a multidisciplinary team created in July 2012, structured through:

M2S the M2S lab (Mouvement Sport Santé), which aims at studying human physical activity according to two main points of views: physiology and biomechanics.
IRISA the IRISA (Institut de Recherche en Informatique et Systèmes Aléatoires), which research is mainly focusing on computer science.
INRIA INRIA (Institut National de Recherche en Informatique et en Automatique), which focuses on computer science and automation.

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