Welcome to the MimeTIC Research Team Website

The MimeTIC research team focuses on designing methods for simulating virtual humans that behave in realistic manners and act with realistic motions. “Realistic” means that a real human would have behave and moved the same way in the same situation. It involves understanding how real people control their motion and behave in order to design models capable of generating realistic virtual humans. The main research axes of MimeTIC target Motion analysis, Autonomous virtual humans, and Physical activity in virtual reality.
Our Solidanim/INRIA partnership under the spotlights!

Our joint work on the Mr-Meliès/SolidTrack technology with Solidanim, our industrial partner on virtual and real cinematography techniques, has been nominated for “best 2016 innovation” at the Paris Digital Images Submit (Jan 25-28, 2017). with 3 other products. More details here: Paris Images Digital Submit.
Hui-yin Wu’s PhD Defense
Hui-yin Wu defended her PhD at IRISA “Cinematic Discourse for Interactive 3D Storytelling”. in room Métivier (C024), on Friday 10AM, October 7th. PhD committee: Ulrike Sperling, Professeur, Hochschule RheinMain / Rapporteur Michael Young, Professeur, University of Utah / Rapporteur Tim Smith, Senior lecturer, Birbeck University of London / Examinateur Tsai-Yen…
VHCIE Workshop

We are organizing a workshop on virtual humans and crowds for immersive environments (VHCIE). The workshop will take place in Los Angeles, USA, during the IEEE Virtual Reality Conference,in March, 2017. We call for submissions of research papers and technical notes (4-8 pages) or position papers and work-in-progress research abstracts (2-3 pages) on the…
MimeTIC in the MIDEST 2016 industrial event

MimeTIC hold a booth in the MIDEST 2016 industrial event in Paris December 5-8th in collaboration with Faurecia company in order to demonstrate the results of Pierre Plantard’s PhD (Cifre contract with Faurecia). Two main results were shown: automatic ergonomic assessment using a Kinect on real workstation, and in VR…
Ana Lucia Cruz Ruiz PhD Defense
Low-Dimensional Control Representations for Muscle-Based Characters: Application to Overhead Throwing The presentation will take place at INRIA Rennes, in room Métivier (C024), on Friday December 2nd, at 10:30am. PhD committee / Composition du jury: Michiel van de Panne, Professeur, University of British Columbia / Rapporteur Philippe Souères, Directeur de Recherche,…
Motion capture and analysis of elite riders in Cadre Noir Saumur

The CavaleTIC project, funded by IFCE, aims at developping new monitoring technology to assist trainers in elite horse riders. In collaboration with UBS (Universite Bretagne Sud), the first step of the project consists in designing the specifications of such a technologica support. To this end, we carried-out in September experiments…
ANR Labcom project accepted!

The french National Research Agency (ANR) has accepted our project of a joint research laboratory with the French SolidAnim SME. This 3-year research project Cineviz aims at jointly developing tools for movie previsualization, mixing virtual camera systems (like Mr Melies) and computational aspects such as viewpoint computation, camera planning, and automated…
Futur En Seine 2016
Evaluation session of the professional football players of the Stade Rennais
Evaluation session of the professional football players of the Stade Rennais. More information on the Official website of the football team (in french) Les Rouge et Noir passent au révélateur ! par staderennais