Mmg 5.3.0 is out!

We have the pleasure to announce you that the 5.3.0 release of the Mmg Plateform is available.

The main modifications are the mmg2d refactoring, the mmg3d algorithm convergency improvement and the new project tree.

How to get Mmg:
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Mmg can be freely downloaded, under the terms of the LGPL licence. Please refer to the Mmg web page.

Changelog:

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This release improves:

  • the plateform tree (the bin, lib and include directories are now created inside the build directory (and not in the ../build directory))
  • the mmg3d algorithm for mesh adaptation (better convergency and edge lengths closest to 1)
  • the software behaviour in case of failure (warnings/error messages are printed only 1 time and there is no more exits in the code)
  • the mmg2d software that now uses the same structure than mmgs and mmg3d

It adds:

  • the -hsiz option for mmg2d/s/3d (that allows to generate a uniform mesh of size )
  • the -nosurf option for mmg2d (that allows to not modify the mesh boundaries)
  • the -opnbdy option for mmg3d (that allow to preserve an open boundary inside a volume mesh)
  • the possibility to provide meshes containing prisms to mmg3d (the prisms entities are preserved while the tetra ones are modified)