Navidget for Easy 3D Camera Positioning from 2D Inputs

Navidget is a new interaction technique for camera positioning in 3D environments. Unlike the existing POI techniques, Navidget does not attempt to automatically estimate where and how the user wants to move. Instead, it provides good feedback and control for fast and easy interactive camera positioning. Navidget can also be useful for distant inspection when used with a preview window.

This new 3D User interface is totally based on 2D inputs. As a result, it is appropriate for a wide variety of visualization systems, from small handheld devices to large interactive displays. A user study on TabletPC shows that the usability of Navidget is very good for both expert and novice users. Apart from these tasks, the Navidget approach can be useful for further purposes such as collaborative work and animation.

 

Publications

Hachet M., Dècle F., Knödel S., Guitton P.,
Navidget for 3D Interaction: Camera Positioning and Further Uses
. Int. J. Human–Computer Studies – 2008 (in press)

 

Knödel S., Hachet M., Guitton P.,
Navidget for Immersive Virtual Environments
. 15th Symposium on Virtual Reality Software and Technology – 2008

 

Hachet M., Dècle F., Knödel S., Guitton P.,
Navidget for Easy 3D Camera Positioning from 2D Inputs
. Proceedings of IEEE 3DUI – Symposium on 3D User Interfaces – 2008 – Best paper award

 

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