The Inria project Pervasive Interaction develops theories and models for context aware, sociable interaction with systems and services that are composed from ordinary objects that have been augmented with abilities to sense, act, communicate and interact with humans and with the environment (smart objects). The ability to interconnect smart objects makes it possible to assemble new forms of systems and services in ordinary human environments.
Pervasive Interaction explores the use of situation models as a foundation for situated behavior by smart objects. Research is driven by experiments with situated interaction with people, with environments, and with pervasive computing.
The research program for Pervasive Interaction addresses the question:
Can situation modeling provide a theory for situated behavior by smart objects? The program is driven by the following four research questions:
- Q1: What are the most appropriate computational techniques for acquiring and using situation models for situated behavior by smart objects?
- Q2: What perception and action techniques are most appropriate for situated smart objects?
- Q3: Can we use situation modeling as a foundation for sociable interaction with smart objects?
- Q4: Can we use situated smart objects as a form of immersive media?
The research program is organized as four interacting research areas responding to these research questions:
- RA1. Acquiring and Using Situation Models (Q1)
- RA2. Perception of People, Activities and Emotions (Q2)
- RA3. Sociable Interaction with Humans (Q3)
- RA4. Interaction with Pervasive Smart Objects (Q4)