3D keypoints (MeshDOG) and local descriptors (MeshHOG) for uniformly triangulated meshes
This is a C++ implementation of a 3D feature detector (MeshDOG) and a 3D feature descriptor (MeshHOG) for uniformly triangulated meshes, invariant to changes in rotation, translation, and scale. Both the detector and the descriptor are able to capture the local geometric and/or photometric properties in a succinct fashion. Moreover,…