Modelling the retina

From biology to mathematics to computer simulations

Towards prosthesis simulation

Simulation of the retinal and cortical response

Capturing motion and interactions in VR

Creating immersive 3D contexts to study navigation and the impact of low vision

Vision screening through reading performance assessment

Leveraging technology and algorithms to improve and extend the MNREAD test

Pointing at targets with an appropriate combination of hand, head, and eyes

Develop innovative human-machine interfaces and serious games in VR to help patients with maculopathies

Welcome to Biovision Lab website

Think about how much you rely on vision for all your daily activities in a seemingly effortless way… Now, think about what would happen if you were losing some visual capacity... It is the daily life of 253 million people being visually impaired, with a pathology that cannot be cured. What used to be enjoyable, effortless activities now require thought, preparation and a lot of adjustments.

Now recruiting! Join us in building a more accessible world: The Biovision Lab is recruiting candidates to join our dynamic, multi-disciplinary research team, which primary goal is to study vision impairment from theoretical and applied perspectives. You will be based in Sophia-Antipolis on the French Riviera, in the Inria Research center. Funding opportunities will be available to pursue as a Ph.D. student, including support for fellowships abroad through our international network.

Biovision Lab is located in the Inria Sophia Antipolis - Méditerranée Research Centre in the south of France, between Nice and Cannes.

Keywords

Health (low vision, visual pathologies: AMD, glaucoma,…), visual neurosciences (understanding and simulation of the brain and the nervous system, biophysical models, statistical methods) assistive technology (diagnosis, rehabilitation and vision-aid systems: head-mounted displays, accessible design...), human-computer interaction (user experience, assisted creativity...), storytelling (personalized content generation, interactive storytelling...), artificial intelligence (computer vision, natural language processing…).